I realize that I haven't posted in nearly 6 weeks, but really there hasn't been anything I've wanted to say. Raiding plateaued around the same time of the last post, and no one has asked me to write anything up so I've just let it sit. Nothing has actually changed, I raided a couple weeks, then took a week off around my birthday, raid cancelled St. Patrick's Day, and I've raided the previous two weeks. We haven't done any new heroic versions, I haven't gotten an upgrade since Feb 25th, so it is difficult to break any of my previous parses, and my older ones are of course slipping. That is to be expected though with the raid buffs so that more and more people are doing deeper heroic versions, while I'm just doing 2-3. I've been out of the game for the past 6 weeks other than to login Sat (or Fri last week) to raid, I just can't find anything interesting to do.
I'm looking forward to MoP and beta, I think some of the rogue changes are really going to be fun and interesting, like this, which I got from mmo-champ.
Rogue (Forums)
Baseline
Crimson Tempest Finishing move consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30% of the initial damage over 12 sec: 1 point : [445 + 2.5 + 2.8% of AP + 148 + 2.5 + 1.4% of AP] damage 2 points: [445 + 5 + 5.6% of AP + 148 + 5 + 4.2% of AP] damage 3 points: [445 + 7.5 + 16.5% of AP + 148 + 7.5 + 7% of AP] damage 4 points: [445 + 10 + 22% of AP + 148 + 10 + 22% of AP] damage 5 points: [445 + 12.5 + 27.5% of AP + 148 + 12.5 + 27.5% of AP] damage 5 yd range, 35 Energy, Instant.
For one I can see this boosting Sub aoe since you'd bleed multi-target and then could fan for +10% dmg ontop of the enhanced bleed dmg modifiers.
This was mostly just a check up and to say: If you want me to post about something, let me know and I will, otherwise I won't be writing much here until MoP. As usual, thanks for reading.
-Ochiru